How can I burn a 4.7 GB game to a 4.7 GB DVD that can hold no more then 4.38 GB?

How can I burn a 4.7 GB game to a 4.7 GB DVD that can hold no more then 4.38 GB? Topic: How to write a check games
July 24, 2019 / By Diot
Question: So I have some downloaded game I want to burn to a DVD, but the DVD can't hold more then 4.38 GB although it has been advertised as a 4.7 GB DVD. Manufacturers quote the capacity of a writable DVD disc in decimal (base 10) rather than binary (base 2) notation so a 4.7 GB disc stores 4.7 billion bytes [4:700,000,000 bytes ÷ 1000 = 4,700,000 KB ÷ 1000 = 4,700 MB ÷ 1000 = 4.7 GB] . Expressed in binary notation (as is typical with CD-R, CD-RW and most operating systems) the same disc has a capacity of roughly 4.38 GB [4:700,000,000 bytes ÷ 1024 = 4,589,844 KB ÷ 1024 = 4,482.27 MB ÷ 1024 = 4.38 GB] . SO HOW DO I BURN A GAME ON A DVD?...I have nero 8 bought from the store and it says that the disk doesn't have enough space, the same thing with the win vista dvd burner. The game is an iso. I tried extracting the files from the iso and burn them, too big. Tried burning the iso, to big. Tried to mount the iso with daemon tools and use the copy feature in nero, not enough space.... PLZ HELP!
Best Answer

Best Answers: How can I burn a 4.7 GB game to a 4.7 GB DVD that can hold no more then 4.38 GB?

Carissa Carissa | 3 days ago
The reason why is the same reason you loose disk space when your format a hard disk. You never get the total capacity of a disk, you always get some fraction of it because the disk must be formatted when it is written to. That is why you are only able to get 4.38 Gigs on a 4.7 Gig disk. The difference is made up in terms of check bit spaces.
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Carissa Originally Answered: My sons 11. he wants to make a pc game. I asked before but the game was wrong. Just any game. Any ideas?
Hehe...at that age kids often think that it would be really easy to make a good game, that you just type a few lines of code and you're done. This is very far from the truth. It is very difficult for any single person- and particularly someone that young- to design and develop a game by themselves. Your son has to understand that making a game requires a LOT of work, as well as a good deal of programming and mathematical knowledge. The most important starting point is to know a programming language. Computer games always boil down to an underlying system written in one language or another. There are games that aren't in real time, there are games without graphics, there are games as simple as Tic Tac Toe, but all of them require that you know how to code. If your son already knows a programming language, then all he needs to do is be able to put in enough time and effort. However, if he still needs to get past that first hurdle, I would suggest starting with Javascript. It's a relatively simple scripted language that works on just about any web browser, so it's probably a very good starting point. One of the best Javascript tutorials is available here: http://www.w3schools.com/js/default.asp It is probably necessary to know some basic HTML as well in order to use Javascript effectively. Luckily HTML is even easier to learn than Javascript. W3Schools has a tutorial for HTML as well: http://www.w3schools.com/html/default.asp Although Javascript is a relatively slow and limited language, it is still quite possible to write games in it. Here are some examples of games written in Javascript: http://javascript.internet.com/games/ I would always suggest making sure you can use one language effectively before moving on to another one, and this applies equally, if not more so, to an 11-year-old kid. It would probably be best if he chose a simple language (like Javascript) to learn and mastered that before setting his sights higher. Keep in mind that children that young often don't have the attention span or understanding necessary to really get good at a programming language. Learning the language will be a good test of your son's resolve to actually write games. :)

Andi Andi
you won't be able to placed 8gb on a unmarried-layer DVD. in case you take advantage of a twin-layer, you ought to have a twin-layer burner and your buddy needs a twin-layer reader. It sounds like the document from the first DVD did not reproduction to the computing device...What you could prefer to attempt is extracting from the DVD and in basic terms saving the information to a folder interior the demanding force, fairly than copying the .rar information first.
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Wendel Wendel
there are 8GB discs avalible, if it was a movie then sure you can but games nope they need all the files to run
👍 68 | 👎 -7

Sam Sam
Go to http://top3tvreviews.com/dvdcopyburnconvert.htm go to the like download one of the best dvd copyer and burn your dvd fast, please.
👍 66 | 👎 -12

Murty Murty
bigger dvd... dvd companies screw us, along with hard drive companies.. in reality 1g=1024m but they say 1g=1000m
👍 64 | 👎 -17

Murty Originally Answered: What are the similarities and differences between a single parent house hold and a double parent house hold?
These topics might help you. Look at #7 for an example on how to combine the similarities and differences. Google single parent vs two parent households. 1. emotional support for the children 2. type of discipline 3. inconsistent discipline 4. rules 5. supervision 6. conflict between parent and child *** 7. achieved levels of education 8. dropout rate 9. incarceration rate 10.violent crime 11.gang involvement 12.teen pregnacy 13.emotional and behavioral problems 14.alcohol and drug problems 15.suicide 16.social support 17.work related stress 18.compliance with school policies and procedures 19.support for extra curricular activities 20.self perception *** Numerous investigations have proven that children from single parent homes obtain lower IQ and SAT scores. Moreover, these children have lower grade point averages and complete fewer years of schooling. However, when studies of IQ, SAT scores, GPAs, and years of schooling controlled for socio-economic status, they found the difference in academic achievement to be hardly significant (Hargreaves 1991: 41-42).

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